Define A Problem
In this project, I had to create, make dimensions in drawings, and assemble parts to create a toy train in Inventor. I also had to use skills such as creating tolerances and making sectional, auxiliary, and broken views.
Generate concepts
To start modeling a part, I would chose the face that I thought would make the most sense to sketch, and I would create the sketch based off of the dimensions given to me. Then I would extrude a the sketch. Lastly I would add any extra features, such as fillets, chamfers, and holes.
develop a solution
construct and test prototype
evaluate the solution
My mom said that "It reminds me of the Hogwarts Express. The red and black look classy and the gold accents make things pop. Can we get one to put under the Christmas tree?"
present the solution
This project was very challenging, but I also learned many new skills. Some of the challenges I faced was dimensioning the toy train parts in .idw files, when it came to choosing what dimensions to included, and where to put them. The dimensioning was also especially hard because there were no youtube videos that I could reference when I needed help. I also had a little bit of trouble assembling the train, like which constrants may interfere with one another later on in the assembly, however I resolved those problems after a little bit of trial and error. I learned many new skills while I worked on this project, like how to give tolerances to dimensions and how to create sectional views of the parts on .idw files. The purpose of a sectional view is to make the inside of a part visible to better show where there are holes and where there is material in the part. The purpose of an auxiliary view is to show the top of a slanted surface. The purpose of a broken view is to save space when a part is long and has all the same features across the majority of the length of the part. This shows a "snapshot" of the part. Symbols are used instead of words when identifying hole types because they say the same things in a smaller form so that it takes up less space in the sketch. We need tolerances because they leave room for a margin of area so that the part can still function even after the margin of error. This project was one of the hardest I had done thus far, but it was also one of the most rewarding.